The two lines in server.cfg make sure that any changes get saved every map change. The two lines in your autoexec.cfg will make sure that the server LOADS your old bans from the last server run QUOTE (Them Jan 23 2003, 04:39 AM)yeah, or an easier method is to add these lines to your autoexec.cfg However, even after changing both of the above to "1" and restarting, no permanent ban love If enabled, the scripting file functions have write If enabled, the scripting file functions have read We can def kick and ban people, but the next day when I look for the banned won IDs in banned.cfg file, its blank! Īs a guess I thought these params in the adminmod.cfg may have something to do with this problem: I am trying to figure out why the won ids of the people who get banned off our server are not getting written to the banned.cfg file in the NS directory.
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